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Substance designer 2021 new features
Substance designer 2021 new features




substance designer 2021 new features

This makes managing different resolutions via inputs of different sizes much easier. Graph inputs set in Relative to inputs will now inherit the connected node size instead of default to the parent graph size. Various quality of life improvements have been made: It is now possible to receive Substance files generated by Sampler directly into Designer.

substance designer 2021 new features substance designer 2021 new features

Procedural 3D models can now be sent to Stager and be modified from there with the exposed parameters.

  • Send SBSM (substance model file) to Stager.
  • The send-o actions have been expanded, with two new possibilities:
  • Preview intermediate nodes in the viewport in overlay mode.
  • Material assignation can be exported with the OBJ and FBX file formats.
  • The 3D model hierarchy is now preserved when exporting in FBX.
  • New tooltips on nodes parameters to make them easier to learn.
  • The workflow around the modeling graph has been improved with: To learn more about the new particle workflow, see the following documentation pages:Īdditional new nodes have added to create more complex shapes, click on each node to learn mroe about them: They can be used to create a lot of new complex and/or repetitive shapes such as the roof tiles on the image just above. The new particle modeling workflow allow to create clouds of point to manipulate geometry. Release date: 24 November 2021 Major feature New model graph functionalitiesĪ lot of improvements have been added to the model graph to expand the modeling capabilities: Substance 3D Designer 11.3 brings a lot of new functionalities to the modeling toolset as well as some quality of life improvements and new content.






    Substance designer 2021 new features