

Next thing I want to test is exporting characters with morph targets and connect them with an Unreal character creator. Additional you have to edit all the materials, which are mostly not pretty well imported. This is pretty straight forward once you know what kind of values you need to setup. For me this seems to work so far, I’ve exported a character with a cloak attached, then used Unreal’s build in NVCloth painting tool to make the cloak react to physics. The quality content is still marginal, but okay. If you then buy as a registered member 3DExchange, to export FBX, it costs still $349.Įventually you want extra hair content packs, extra human models and so on. Also if you sign-up for the newsletter as a new customer you get a one time 40% discount code. Once you buy something and register you get a slight discount on all subsequent software purchases (does not count for content packs) purchases. Recently I bought a content pack which is listed at $299, but before this I bought iClone 7 for $129. Thus, I would suggest to wait until they release CC3, likely in the next three months, second quarter is the targeted release window. The question is if Character Creator 3 comes without the FBX export limitation, hence is priced more reasonable. I do not give a straight buy recommendation, since so much money is involved, but in my opinion this is the next big alternative after Mixamo failed. Though for this tool (3DExchange) there is also a trial.Ĭurrently the trial versions allows for exporting basic modern styled humans. The problem, you need to buy those extra content packs, and on top of it yet another tool just for exporting in FBX. The tool is very simple, but does it’s job.

You can download the trial to test out CC2 Character Creator - Fast Create Realistic and Stylized Characters

Most people probably know iClone from RL, but their character creator tool got a major push with AAA content packs last summer, and since then RL plans to publish Character Creator 3 as a standalone tool. Hi guys, i want to share my experience with the community about Reallusion’s Character Creator tool.
